Wans Wonder Weapons
Wan’s Wonder Weapons will be updated regularly over the coming days, with balance tweaks, new features, and additional content planned. As development continues, you may encounter bugs, incomplete behaviors, or temporary inconsistencies.

Wan’s Wonder Weapons adds a collection of powerful, one-of-a-kind relic weapons to Hytale.
These are not ordinary arms, but ancient artifacts shaped by lost civilizations, elemental forces, and forgotten magic. Each weapon carries a fragment of history, once wielded by liches, bound to nature itself, forged in stellar collapse, or salvaged from cursed ruins.
Every relic is designed to feel distinct in theme and effect, rewarding players who seek legendary tools rather than mass-produced gear. Some weapons bend the elements, others command life and death, and a few exist purely because the world of Hytale leaves room for the absurd.
For now, all relics follow the current highest-tier crafting balance available in the game (Mithryl), but require Onyxium as their core material, reinforcing their status as rare and powerful artifacts.
Below is the current lineup of relics included in the mod:
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Mjollnir
Whosoever holds this hammer, if he be worthy, shall possess the power of Thor.

Soulblight
Once wielded by a powerful Lich, this blade feeds on the souls of your victims, raising them as undead puppets to fight under your dominion. Be careful: the undead are not, yet, inclined to acknowledge you as their master.

Ashthorn
Forged from smoldering lignite and volcanic resin, this blade trails living embers with every strike. Wounds don’t bleed... they burn.

Frostburn
Carved from eternal ice that never melts, not even in the fiercest inferno. Its cuts don’t just slice, they freeze flesh in crystalline agony.

Heartroot
A shard of petrified primeval root, pulsing with ancient life. When it pierces flesh, the forest claims it, binding the target in living vines.

God Slayer
A massive slab of iron forged for war rather than elegance. Its sheer weight and brutal edge can cleave through armor, flesh, and bone alike. In the hands of one strong enough to wield it, the blade exists for a single purpose: to kill what should never fall.
