Neo Elementals [Survival Overhaul]
Makes Survival mode harder, while also adding new content such as Mobs, Bosses, Structures and Items!
Neo Elementals makes Survival mode harder in many ways, dividing progression into 9 revamped encounters that will change the game from start to finish, in addition to new Gear to collect and new Bosses and Mobs to encounter. This addon also improves and rebalances several things like the Sniffer, Shield or even Enchantments. While Difficulty is the focus, ensuring it's balanced and fun is just as important
This addon relies on Player.json
No Experiments Required
Compatibility: anything that also needs to change vanilla mobs and loot tables of existing structures will not perform well with this pack. Be careful before installing this addon
Any Obtainable Tool in this Addon is also Compatible with Actions & Stuff
REALMS and Performance: 3 Player Realms runs smoothly and is tested for up to 5 Players for normal worlds
This addon adds and changes a TON of stuff. See the Media gallery for more
Summary
Progress through 9 Revamped Vanilla Encounters to finish the game
New Weapons and Gear, and some changes to vanilla items to make them usable
8 Mini-bosses with unique movesets
Over 20+ New Mobs all with unique abilities, along with changes to most vanilla mobs
Overview
Most monsters in the game have been changed in some way to make them tougher to deal with, Creepers are more precise before they try to explode, Zombies hit a bit harder, Skeletons are more accurate, Spiders come in different sizes, Witches apply Resistance to nearby Monsters, Husks will slow you down if your too close, the Enderman can warp you if your too close (only in the overworld) and anything tied to Progression/Bosses have been given movesets so they're more diverse
You can't access certain parts of the game immediately due to progression. The big ones are the Nether and Deepslate regions. Completing the first 3 progression Bosses will unlock these areas (USE THE "Neo Elementals Current Progression" Item), and there are a total of 9 things tied to progression. The reasoning for Progression Blocks is to prevent going after the strongest items immediately and breaking the rest of the game. It's also there to tie parts of the game together instead of things just existing.
Night Skip: The first 3 Nights can't be skipped, and afterwards, whenever you do decide to sleep the next night won't be skipped. In the base game, you can skip the challenging parts of the game by just sleeping you can still do that just every other night
Several Improvements and items also help the player. When you die, there's a death beacon, your gear is all in one spot, so it doesn't scatter, and if you're playing with someone else, that person can teleport you back to your death location If you're playing solo you can use a Recovery Compass, the game is harder while also trying to keep fairness for every negative change that harms the player theres probably a positive addition to go with it.
Neo Elementals: along with the progression Bosses getting unique mechanics and moves, as the pack name suggests, there are a total of 7 Elemental Nymph Minibosses scattered throughout the game. Their difficulty varies
Water Elemental
Sand Elemental
Ice Elemental
Lava Elemental
Storm Elemental
Forest Elemental
Void Elemental
Water is the weakest Void is the Strongest. Each of them drops unique gear and an item called a Tera-Shard (except for Void and Forest Elementals) used for crafting a strong item called Tera-Split - You do not have to kill a Single Elemental to Progress they exist as OPTIONAL challenging Content however i suggest beating the Water Elemental so she no longer bothers you!
Health Increase: You can double your Health using Heart gems, which are found in structures like Mineshafts, traded with by the wandering trader, or just a random Monster drop
Immortal Netherite Armor
There are not enough monsters that are strong past Netherite to warrant a new tier of Armor so instead, you can create Immortal Netherite Armor. The armor is Unbreakable and is not lost on death. Sounds kind of OP but this was done as a way to compete with the raise in damage of all the monsters as its annoying grinding for armor only for it to break because a Void Elemental is hitting for 20+ Damage
To get this armor is not a crazy grind you can kill Red Knights in the Nether Fortress or anywhere where Wither Skeletons spawn They drop Immortal Netherite You collect 4 you can just go into a crafting table and get the armor, Red Knights also drop Netherite upgrades just for a consistent way to upgrade Netherite as well
Just a Tip: keep the "Neo Elementals Current Progression" Item on you as it tells you not only what you need to do, but also what useful items you can obtain in your current progression





Progression Clear Conditions
These are currently the 9 objectives you need to clear to beat the Game
(And most likely one more clear condition will be added whenever Mojang makes another Big structure or something)
They can be cleared in any order related to color
Each one of these encounters has been modified to be Tougher to deal with
Evoker (Woodland Mansion)
Elder Guardian (Ocean Monument)
Ravager (You have to kill an Evoker to keep Bad Omen)
Nether Fortress (Blazes and Wither Skeletons)
Bastion (Piglin Brutes)
Wither
Trial Chambers (Breezes and Trial Challenges with Trial Omen)
Warden
Ender Dragon
Passive Mob Changes
Most are positive additions aside from the Iron Golems
Sniffer: can harvest resources that vary between the Biomes but requires Levels and can also Harvest resources of the nearest Mob for their loot
Camel: Is faster in any Warm Biome but slows down around its Vanilla speed in any other Biome
Wandering Trader: Several new trades have been added to the Wandering Trader and the trades can also go on Discount
Happy Ghast: Doubled movement speed
Frog: has a larger variant found in Mangrove Swamps that's a rideable land and water mount, tamed using Magma Cream. THEY EAT EVERYTHING, Also upon eating spiders and other insects they drop Slime Balls and Bone Meal
Snow Golem: Machine Gun
Iron Golem: can't heal them using Iron while it has a Target
Horses: have additional Attributes upon taming that can vary between damage reduction or a speed boost
Skeleton Horse: Increased movement speed and Underwater movement
Polar Bear: just don't upset them...